By James J. (Jong Hyuk) Park, Han-Chieh Chao, Hamid Arabnia, Neil Y. Yen
This quantity brings jointly contributions representing the state of the art in new multimedia and destiny know-how info examine, at the moment a tremendous subject in laptop technology and digital engineering. Researchers objective to interoperate multimedia frameworks, reworking the best way humans paintings and engage with multimedia info. This publication covers destiny info expertise subject matters together with electronic and multimedia convergence, ubiquitous and pervasive computing, clever computing and purposes, embedded platforms, cellular and instant communications, bio-inspired computing, grid and cloud computing, semantic net, human-centric computing and social networks, adaptive and context-aware computing, safeguard and belief computing and similar areas.
Representing the mixed complaints of the ninth overseas convention on Multimedia and Ubiquitous Engineering (MUE-15) and the tenth overseas convention on destiny details expertise (Future Tech 2015), this e-book goals to supply a whole assurance of the components defined and to assemble researchers from educational and and different practitioners to proportion their learn principles, demanding situations and recommendations.
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Additional info for Advanced Multimedia and Ubiquitous Engineering: Future Information Technology
Com/ PHPEMS Online Testing System (ver. : Development of a General-Purpose E-testing Server for Ubiquitous Test. In: Zhang, W. ) Software Engineering and Knowledge Engineering. AISC, vol. 162, pp. 797–803. com/ Tomexam Online Testing System (ver. : QSL Manual, ver. : QSL: A Specification Language for E-questionnaire Systems. In: Proc. Of the 5th IEEE International Conference on Software Engineering and Service Science (ICSESS 2014), Beijing, China, pp. 224–230. jp Abstract. To avoid and resolve tasking deadlocks in Ada programs, it is indispensable to identify and detect all types of tasking deadlocks.
Wang et al. Concluding Remarks We have proposed an extension of QSL for various e-testing and e-testing systems. We also shown an application which is an offline e-testing environment as use case of extended QSL, and shown specifications of the environment and e-testing on the environment. Moreover, we have shown that QSL is also useful format for data exchange in offline e-testing. In the future, we will continue working on improving QSL for various e-testing and e-testing systems, and consider extending it to contain various e-voting systems owing to significant similarities of contents and structures with e-questionnaire and e-testing.
Advanced Multimedia and Ubiquitous Engineering: Future Information Technology by James J. (Jong Hyuk) Park, Han-Chieh Chao, Hamid Arabnia, Neil Y. Yen